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Thrillville


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Condition: LIKE NEW - inspected, shrinkwrapped, rejeweled, and quality guaranteed pre-owned product. Video games may or may not include instruction manual (see Help for where to download a manual). Just like new! Learn More »


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Game Information
Platform: PlayStation 2
Released: November 21, 2006
Genre: Simulation


Description
At Thrillville, players are invited to enjoy every aspect of their theme park, from building roller coasters to entertaining guests. Playing alone, gamers must ensure the survival of Uncle Mortimer's Thrillville by completing over 100 missions. Players must build from the ground up, constructing a total of five parks that feature three themed areas. Each area can be filled with over 100 attractions, 75 ride types, and 15 environments including "Pirates Gone Wild" and "Gold Rush." Not just for looks, the midway games offer a break from the tycoon aspects of Thrillville by presenting one to four-player mini-activities such as bumper cars and saucer soccer. Another multiplayer activity includes swapping track and coaster designs with the wireless Ad-hoc connection. Keeping guests happy plays a major role in the overall success of a park, and players can sustain their customer's contentment by chatting and flirting with them, or by challenging patrons to one of the midway games.

Controls
NAVIGATING THROUGH YOUR PARK

Left Analog Stick = move character or cursor in menus
Directions Buttons = move character or cursor in menus
Right Analog Stick = camera control
X Button = comfirm, select options presented on screen
Circle Button = sprint (while moving)
Triangle Button = cancel, talk to nearby guest
Square Button = bring up park menu
Start Button = pause game and bring up pause menu
Select Button = bring up park menu
R1 Button = look camera (hold the r1 button and use the left analog stick to check out your surroundings)

RIDE BUILDING CONTROLS

Left Analog Stick = move ride position
Right Analog Stick = left/right: rotate camera, Up/Down: zoom camera in and out
X Button = place the ride
Triangle Button = cancel (go back to ride selection menu)
Circle Button = move other attractions out of the way to make room for the new ride
R1 Button/L1 Button = rotate the ride in position
R2 Button/L2 Button = switch to different build zones

COASTER CONSTRUCTION CONTROLS

Left Analog Stick/Directional Buttons = change curve of track in selected direction (press once for a gentle curve, twice for a moderate curve, and three times for the sharpest curve)
Right Analog Stick = left/right: camera, up/down: zoom camera in/out
X Button = place the currently selected track piece and move on to the next
Triangle Button = delete the currently selected track piece
Circle Button = toggle camera view near/far to get a bettr view of your whole coaster
Square Button = hold down the square button and use the l2/r2 buttons to move the selection back amd forth bewteen track pieces you've placed
L1 Button = hold down to show a menu or thrill tracks like loops and barrel rolls, press left/right on the left analog stick or directional buttons to select a piece and press the x button to place it
R1 Button = track assist
L2 Button = bank (tilt) the current track piece to the left
R2 Button = bank (tilt) the current track piece to the right

MINI-GOLF CONSTRUCTION CONTROLS

Directional Buttons = move tee-off location, to complete your hole, press down
Left Analog Stick = press left/right to change selected piece to a curved, angled or square corner
Right Analog Stick = move camera, hold left/right to change direction of tee-off location
X Button = place the currently selected section and move on to the next
Triangle Button = delete the currently selected section
Circle Button = bring up stats/enter menu of specialty sections such as humps or obstacles
L1 Button/R1 Button = rotate the camera 90 degrees

SHOOTZONE: ROBOT INVASION

Left Analog Stick = move character
Direction Buttons = move character
Rigt Analog Stick = move camera - left/right to rotate, up/down to loop and aim up or down
R3 Button = center camera (press down on right analog srick for r3 button)
X Button = jump
Triangle Button = toggle crouch
R1 Button = fire weapon
L1 Button = previous weapon in stock
L2 Button = next weapon in stock

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