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In the tradition of such films as The Running Man, Hard Target, and Surviving the Game comes The Club, a fast-paced underground "sport" featuring a kill-or-be-killed objective. The world's most affluent citizens are gambling on various fighters to survive a battle of attrition. The game's eight combatants have their own personal motivations for competing, as they attempt to rocket through the ranks using whatever means necessary. Characters can be equipped with a choice of 17 weapons, ranging from automatics and sniper rifles to submachine guns and pistols.
Eight atmospheric locales include a factory, steel mill, prison, ocean liner, and other abandoned areas from across the globe. Objects found within the environments can also be used to a character's advantage. Players are able to challenge up to seven rivals online or choose from the following five solo modes: Sprint, Time Attack, Survivor, Siege, and Run the Gauntlet. Eight distinct multiplayer modes are available as well, each featuring a cumulative score-based system used to unlock new weapons, characters, and maps. The console versions of The Club support local multiplayer action for up to four combatants via split-screen display.
Controls
CONTROLS
CONTROL CONFIG. 1
Left Analog Stick = move
Right Analog Stick = aim
D-Pad Left or Right = previous or next weapons
D-Pad Up or Down = previous or next grenades
X Button = context move, roll
Circle Button = throw grenade
Square Button = reload
Triangle Button = quick turn
L1 Button = melee
L2 Button = aim mode
R1 Button = sprint
R2 Button = fire
Start Button = pause
Back Button = current scores
CONTROL CONFIG. 2
Left Analog Stick = aim
Right Analog Stick = move
D-Pad Left or Right = previous or next weapons
D-Pad Up or Down = previous or next grenades
X Button = context move, roll
Circle Button = throw grenade
Square Button = reload
Triangle Button = quick turn
L1 Button = melee
L2 Button = aim mode
R1 Button = sprint
R2 Button = fire
Start Button = pause
Back Button = current scores
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